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Evidence-bounded guide

Doloc Town Tech Tree Guide

The frozen evidence confirms tech points and example unlocks, but not a complete four-tree export. Prioritize blockers for your next task instead of copying an unsupported universal build.

Labels before claims.VERIFIED means official capture. BOUNDED means attributable secondary evidence. COMMUNITY means player reporting.

Direct answer

The useful answer, with its limit

Spend first on the branch that removes your current bottleneck—basic production and the Smelter, farm containers and planters, movement, then specialist systems. Check prerequisites and point cost in game before committing.

Support details

A task-first unlock order

Use the evidence labels as part of the instructions; they show which details are safe to rely on and which need an in-game check.

  1. 1

    Production blockers

    BOUNDED The captured guide snippet explicitly names the Smelter as a tech-point unlock.

  2. 2

    Farm capacity

    COMMUNITY A discussion snippet places the large orange container in the farming tree.

  3. 3

    Movement and access

    BOUNDED Prioritize movement gates when the story shifts to later regions.

  4. 4

    Specialist systems

    BOUNDED Add processing, drones or other specialist nodes only when their inputs are available.

Captured branch or laneKnown unlockPriority ruleTier
Farming treeBarrel; large-container progression is tied to dock contributionsTake storage and processing blockers firstCOMMUNITY
General productionSmelterUnlock when recipes are blocked by refined materialsBOUNDED
Ranching treeRanching buildings and facilitiesDelay until animals are part of the active farm loopBOUNDED PRESS SOURCE
Movement / specialist laneDrones and advanced items are described as tech progressionBuy only when the next task needs the capabilityBOUNDED

For every node, read the prerequisite line and point cost in the current tree before spending. The frozen capture proves four-tree coverage exists in the referenced guide, but does not expose a trustworthy node-by-node export.

Task coverage and verification backlog

This table separates what the frozen evidence can help with now from the data that must be verified before a complete guide can be published.

Requested fieldAvailable nowVerification backlog
Tree structureFour task categories used for planningOfficial names and complete four-tree export
Example unlockSmelter capturedAll node unlocks
PrerequisitesIn-game check requiredNode-by-node prerequisite graph
Point costsIn-game check requiredCurrent cost table
Priority orderTask-first bounded methodUniversal optimal build claim

Evidence boundary

What the frozen source supports

Captured TechRaptor tech-tree snippet

The captured guide snippet supports earning tech points through play and spending them on items such as the Smelter; a Steam discussion snippet supports a farming-tree container unlock.

Open supporting source

The contract refers to four trees, but the frozen set does not contain a complete node list, names, costs or prerequisites. This is a prioritization method, not an all-node database.

Evidence reviewed: 2026-08-14 · Recheck before production

Related

Next task

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Move to the next related task or return to the hub to choose a different system.